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	<title>Stewie`s Blog &#187; engine</title>
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	<description>Inside the gaming industry</description>
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		<title>Bigger is better; why do some developers go the wrong way?</title>
		<link>http://stewie.biz/2007/10/14/bigger-is-better-why-do-some-developers-go-the-wrong-way/</link>
		<comments>http://stewie.biz/2007/10/14/bigger-is-better-why-do-some-developers-go-the-wrong-way/#comments</comments>
		<pubDate>Sun, 14 Oct 2007 16:08:43 +0000</pubDate>
		<dc:creator>Stewie</dc:creator>
				<category><![CDATA[Game industry]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[online gaming]]></category>
		<category><![CDATA[ranked]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[Unreal 3]]></category>

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		<description><![CDATA[<p>Rumors say Battlefield 3 will support up to 40 people per team. With two teams in each online play, the server supports 80 people. The more players, the bigger the server, the better.</p>
<p>Gameserver with a large number of slots&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Rumors say Battlefield 3 will support up to 40 people per team. With two teams in each online play, the server supports 80 people. The more players, the bigger the server, the better.</p>
<p>Gameserver with a large number of slots have always been very popular for regular public gameplay. Games like Battlefield 2 changed online gameplay as they allowed up to 64 players on the same gameserver. Counter Strike Source even supports 64 players, although it&#8217;s a laggy experience for most players. Big servers are more expensive, but have always been the people&#8217;s choice.</p>
<p>New games like Team Fortress 2 and Quake Wars have been optimized for 24 players. They both limit the maximum number of players on this number, TF2 uses <a target="_blank" href="http://stewie.biz/2007/10/14/serverbrowser-censorship/">serverbrowser censorship</a>, Quake Wars has been limited in the ranked server software (unranked supports up to 32 slots). Other upcoming games have also a lower limited number of maximum players. The <a target="_blank" href="http://www.unrealtechnology.com/html/homefold/home.shtml">Unreal 3 engine</a>used in Unreal Tournament 3, Medal of Honor: Airborne and Frontlines: Fuel of war does support 64 players but not one of the three mentioned games uses servers larger than 32 slots.</p>
<blockquote><p>Client-server model supporting up to 64 players as provided. Also supports non-dedicated server (peer-to-peer mode) with up to 16 players.  </p></blockquote>
<p>This specific engine does support a second networking model: a peer to peer gameserver network model that supports up to 16 players. This is primarily used on the Playstation 3 and XBOX360 version of games using this engine (ex: Gears of War).</p>
<p>The lack of game supporting large gameservers will be the reason Battlefield 2 will be one of the most played online FPS in the next year, at least until Battlefield 3 is released.</p>
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